WARCRAFT Movie Director On His Plans For A Trilogy; Movie Sequels Are Very Unlikely

WARCRAFT Movie Director On His Plans For A Trilogy; Movie Sequels Are Very Unlikely

Duncan Jones, Director of the 2016 live-action Warcraft movie, has recently revealed his plans for a trilogy, although sequels at this point are very unlikely if not impossible.

By PosingKyle - Jul 18, 2019 07:07 AM EST
Filed Under: Movies
Source: Collider
Warcraft live-action movie Director, Duncan Jones, has recently revealed that he did have a trilogy planned out; or that at least he had some ideas about where he wanted to story to go in future sequels.

In a recent interview with Collider, Jones explained that he would love to make Warcraft sequels, revealing that the movie's story was, indeed, part of a larger narrative that would've seen the journey the orcs have made since they left their world.

"For me the story was about Gul’dan and taking the false walls. The symbol or the tribe that he was the chief of, taking them away from the world that was dying on setting them up with a, new home on this, planet of Azeroth," revealed Jones while also adding that the sequels would've introduced Thrall as a character.

"And, really that was going to happen through his baby son who’s, for those who are lore junkies, was getting to grow up to be this character called Thrall. So really it was about, that story and everything else was how the orcs left their home world and clear that new home for themselves in Azeroth that was the three film arc I would’ve wanted to follow up."

Warcraft wasn't very well received with critics and fans of the video game series, but Jones believes that people have warmed up to the movie since its original release and are now appreciating the film more than before; unfortunately, he doesn't think Warcraft will be getting any sequels.

"It really would have been pretty special. It’s unfortunate now, you gotta try and go with your harp on these things. I made the film as best I could on the first film hoping that it would connect with an audience. I genuinely think that in retrospect and as time has moved on, people are starting to appreciate the film than maybe the critics did when it first came out but unfortunately I don’t think we’re going to get to make anymore."

While Warcraft may have been poorly received by audiences, the movie managed to bring in an impressive $433 million at the box office, which made the film become the highest-grossing video game movie of all time; a record that was recently broken by Warner bros. and Legendary's Detective Pikachu.
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