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QUAKE CHAMPIONS - Blood Covenant - Pillars
Across either the precarious pillars or the walkway along the wall lies a larger open fighting area behind the Statue of M’yriah. This high ground is very important as it is where the power-Up spawns. Both teams need to learn to gauge when the power-up will be spawning and position themselves so that they may be in the area just before it becomes available. Your team controlling the power-up is vital to maintaining control or turning the tide. Because this room lies between the two points, it should also be self-evident that this means your team cannot simply defend the Obelisk, but must also defend the perimeter rooms to keep powerful items from falling into the hands of your opponents.
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