Yoko Taro Would Love To Develop A Proper Continuation Of Highly Successful Platinum Games' NIER: AUTOMATA

Yoko Taro Would Love To Develop A Proper Continuation Of Highly Successful Platinum Games' NIER: AUTOMATA

Despite selling more than 2,5 million copies, we still wait for an official confirmation of a continuation of Platinum's NieR: Automata and it looks like director Yoko Taro is more than ready to make one...

By someguy - Apr 19, 2018 08:04 AM EST
Filed Under: Multiplatform
Source: GameReactor
During PAX East, GameReactor had a chance to chat with Yoko Taro, the director of NieR: Automata and the Drakengard franchise, and composer Keiichi Okabe. Their last game was not only critically acclaimed, but also highly successfully, with more than 2,5 million copies sold worldwide, and I would like to remind you that the game launched exclusively on PlayStation 4 and PC in March last year.

"When thinking that we wanted players to play a long time with our game, play many times, we were limited to the number of levels we could create cost-wise and budget-wise and so we devised this multiple playthroughs [design], so that we can create an environment where you want to play multiple times but limit the amount of places we had to create," Taro said. "So it actually was based on monetary issues." It sounds like Square is still unsure about greenlighting a sequel to the game.

"It would have probably been completely different [with a bigger budget]. When we first talked about constructing the game I think it would have been something that is really different than what Nier: Automata ended up being. If Square-Enix gives me money I will create anything", says Taro. "So I think let Square-Enix know and I think if Square-Enix wants it I'll do it," the director concluded. 

Be sure to check out the full interview with extravagant Yoko Taro down below:
 
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