The last time we've heard about
The Last of Us Part II at the Playstation Experience, the developer made clear that the game is finished in roughly fifty percent. We should see a lot more content from
TLoU Part II at the next year's E3, but Neil Druckmann, Creative Director of the
Uncharted and
The Last of Us series revealed some new details.
In a podcast interview with the Game Maker's Notebook Druckmann commented on the recent Paris Games Week brutal trailer. The cutscene looked (and sounded) incredible, but it doesn't represent the overall state of the next
The Last of Us. "
This and some other parts are like the most polished parts of the game because we knew we were going to show them, and now it’s like there’s a daunting task ahead of us,” the director explained.
The gamers' feedback in 99% was amazing and everyone seemed to be deeply moved and impressed, but that's the only polished part of the game, as Naughty Dog knew that they would show this fragment to the public at some point: "
We’ve got this slither of five minutes, now how do you make that into tens of hours of experience to look and feel that visceral, that kind of intensity? People don’t see that the rest of it – at different stages – is a broken mess," Druckmann concluded
Comments like this one don't ignite the players' confidence, but it's Naughty Dog. It's clear that
The Last of Us Part II still has a long way to come and it doesn't even have a release date yet. It's all in the developer's hands and hopefully it won't be "a broken mess" when it finally releases. To make the waiting easier, let's watch the controversial trailer again: