It’s safe to say that Halo hasn't been the same since Bungie walked away from Microsoft and went ahead to work on Destiny with Activision. The new developer, 343 Industries, has failed to live up to most expectations, especially where single-player is concerned.
Halo 5: Guardians was one of the worst games of the franchise in terms of the single-player campaign, therefore, the company is hoping to make big changes with Halo Infinite. It will be the second major Halo game to fall under 343 Industries banner, and it will likely be released for the next generation Xbox.
Now, to prove that the studio is moving in the right direction, Bonnie Ross, the current Halo boss, has admitted to the mistakes the studio has made over the years.
She added that 343 made some mistakes over the years and that taking over from Bungie was a humbling experience. Ms. Ross did not specifically mention what type of mistakes were made, but fans will likely have a broad idea of what they are.
"The whole team looks at this as not just our universe. It's the fans' universe," she said. "How are we doing right by the fans? How are we doing right by the franchise? It is a part of our culture, this precious, precious world, and we're responsible for taking care of it. And we want to do it right."
"The fictional universe is huge. I looked at Halo as a universe, which is the most important character," she added. "We spent a ton of time in the early days of 343 just expanding the canvas, or framing the world in which we could tell stories and making it larger, adding more characters such that we could tell stories over the next two decades."
Hopefully, the next game and the TV series are runaway hits, because certainly they’ll mean the death of Halo, and that’s something no one wants.