Set in the extended universe of the best-selling Titanfall franchise, players will build and use a deck of virtual cards to deploy agile Pilots, towering Titans and tactical Burn Cards in fast-paced synchronous multiplayer battles.
“When we set out to create Titanfall we wanted as many gamers as possible to have a chance to explore and experience this deep, action-packed universe,” said Vince Zampella, CEO and co-founder of Respawn. “Today, we’re one step closer to that vision with the launch of Titanfall: Assault which brings a fast, fun and strategic head-to-head multiplayer experience to the millions of mobile gamers worldwide.”
As Commanders, players can create the ultimate squad of Pilots, Titans and Burn Cards to suit their preferred playing style. Pilots will use their fluid movement on the battlefield to navigate, take on grunts and control key locations on the map. Titans will hold the lanes, provide invaluable defense and show their true power when taking on turrets. Burn Cards will add the necessary battlefield support to tip the scales of combat when they are needed most. To win the battle on the Frontier, players must hone and adapt their strategies across a variety of maps which feature familiar locales and unique environmental elements for players to use to their advantage. Titanfall’s battle-tested gameplay mode, Hardpoint Domination, will have competitors vying for control of the map or going for all the glory by defeating the enemy base in order to win big rewards and climb the leaderboards. Between battles, players can enter the Hangar to view cards, edit and experiment with new squads and upgrade their Titans, Pilots and Burn Cards. Through the Guild, players can work together to achieve weekly Guild objectives, share replays and challenge guild mates to friendly matches to create battle ready squads and perfect their strategies together.