Pandemic Studios is going to be hosting a "Play with the Dev's" event on January 26th, 2009 - February 1st, 2009 on the Xbox 360. All game modes will be played and you will have access to play and chat with over 20 players from the Conquest Development team.
The Developers will be online playing on Jan 26th, 27th, 28th, 29th, 30th, 31st & Feb 1st. During 10pm - 2am Eastern which is 7pm-11pm Pacific on weeknights and sporadically on weekends.
Here's a list below of the Gamer tags that the Developers will be using along with their name and role during the development of Lord of the Rings: Conquest.
LotRGwD2- Mike Zaimont (Combat Designer)
LotRGwD3- Vincent Sparacino (Technical Artist)
LotRGwD4- Tony Ianiro (Concept Artist)
LotRGwD5- Joe Shackelford (Level Designer)
LotRGwD6- Aex Boczar (Technical Director)
LotRGwD7- Eric Lutes (Concept Artist)
LotRGwD8- Brendon Chung (Level Designer)
LotRGwD9- Sanjay Madhav (Gameplay Engineer)
LotRGwD10- Tom Nguyen (Asset Artist)
LotRGwD11- Jose Zavala (Environment Artist)
LotRGwD12- Ryan Hamlyn (Associate Producer)
LotRGwD13- Jon Katz (Associate Producer)
LotRGwD14 - Alex Johnson (Production Coordinator)
LotRGwD15 - Joshua Sterns (Production QA)
LotRGwD16 - Benjamin Fields (Production QA)
LotRGwD17 - Jacqueline O'Brien (Production QA Lead)
LotRGwD18 - Bill Fortier (Production QA)
LotRGwD19 - Brenton Kossak (Production QA)
LotRGwD20 - Arthur Leo (Production QA)
LotRGwD21 - Sam Fayershteyn (Production QA)
LotRGwD22 - Michael Bieniewicz (Production QA)