Shadow of the Tomb Raider is being developed by Eidos Montreal (which acquired Crystal Dynamics in 1998), creators of the last two Deus Ex games (Human Revolution & Mankind Divided) and the recent Thief reboot, in collaboration with the original developer. It will be definitely interesting to see if the team's lessons learned from Deus Ex: Mankind Divided will affect the next adventure of Lara Croft.
Game Director Daniel Chayer-Bisson said in a recent interview with Edge that Shadow will present "a more experienced Lara. This is going to be bigger, it’s going to be harder, and that tomb shows the first ever puzzle you’ll solve and it’s very difficult. The checkpoints are not far away from when you die, so having these gruesome deaths make you feel bad to fail, and do everything to stay alive."
Square Enix just finished the Shadow of the Tomb Raider segment of their E3 2018 conference, and it looks like Chayer-Bisson was right. Many traps are waiting to kill Lara, but she doesn't seem to care too much about killing mercenaries in the Amazonian jungle. Be sure to check out the first minutes of Shadow of the Tomb Raider and short gameplay spotlighting Lara's death drive down below:
Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.
Shadow of the Tomb Raider will be available on PlayStation 4, Xbox One, and PC on September 14th.