After explaining its nature as a role-playing video game, Assassin's Creed Odyssey has revealed more interesting facts about its history, its development and its similarities with the most classic Greek tragedies. Through an interview in the official Xbox magazine, the creative director of the Ubisoft video game, Jonathan Dumont, reveals new information about the plot of the new game.
RELATED: Ubisoft Just Confirmed There Will Be NO ASSASSIN'S CREED Game Next Year
"We try to say that there are no wrong choices. They’re all choices that you make and they’re all valid. They’ll give you what you are looking for I guess, but I think most of the time people try to be nice. I hope. It’s okay to decide depending on the situations – we have multiple storylines, but we have a main storyline that has quite a bit of it inspired by a Greek tragedy so we try to put you into situations where choices will be tough – not necessarily what the impact will be but they’re very emotional. When they make a choice after that in the world we also give you options so you can lie, romance, or decide to attack people in the dialogue as well so those will have immediate consequences."
Player decisions and player actions will weigh heavily in this new game. Greek tragedy and overall Greek stories are both of triumph and defeat. It seems like Assassin's Creed Odyssey wants to stay as true to the source as possible. With multiple storylines, Ubisoft gives players enough decisions to feel like they are experiencing a realy Greek epic.
Assassin's Creed Odyssey will be released on October 5 for PC, PlayStation 4 and Xbox One, and will take us to Ancient Greece in 431 BC to offer us an even longer and more extensive adventure than Assassin's Creed Origins. We remind you that after this delivery, in 2019 there will be no sequel.