The battle of the video game industry against piracy continues after decades, companies try to come up with different ways to protect their intellectual properties. In terms of PC, some companies opted for the use of Denuvo's technology, which was considered the best option in recent years.
However, every launch that includes this technology has experienced challenges with cracking, and days or weeks after a debut it is confirmed that the game has been hacked. Recently, Elmar Fischer acknowledged Denuvo's limitations and spoke about the real purpose of its technology.
During an interview conducted by GamesIndustry.biz in gamescom 2018, Elmar Fischer, sales director of Denuvo, spoke about the constant cracks that violate the security of titles that opt for its protection. Initially, the director recognized that there is no untouchable game.
"It's a competition. For them it's really sport and they are idolised. There is no manual effort needed. They have more or less generic ways to crack it. Our goal, and it's still the goal, is to protect initial sales. Of course we would like to have it uncracked forever, but that just doesn't happen in the games industry."
Fischer also spoke about the positive impact that Denuvo could have on those titles that opt for the use of their protection technology.
"It's a really tough one for us to answer straight. For the games we protect, I think we have a huge impact, especially if we secure the initial sales window then we see a dramatic on the game and also the revenue when you compare it to other games that have been cracked immediately, but for the industry as a whole, it's very tough to answer. You can see the piracy of the games, but it's really tough to tell how many of these would have bought the game. We can estimate, and even if you take a small percentage of this number then the revenue would increase dramatically."