Homefront: The Revolution did not have an easy road to release, and after a long four years in development, it finally reached stores back in May. Unfortunately, critics and gamers alike didn't hesitate to tear the title apart for its forgettable story, the bland environments, and a long list of technical issues which made it a nightmare to play. Those were ultimately fixed, but it was too late.
The damage had been done, Deep Silver Marketing Director Paul Nicholls has acknowledged the fact that the ball was dropped in a big way with the Homefront sequel. Saying that the publisher has "learnt some big lessons" from this mistake, he added: "You can see in the market at the moment, quality is absolutely king and some big IPs have struggling figures at the moment. We learnt a lot of lessons about what to do going forward. Not just the quality of the product, but when we launch as well."
That's a fair point, but it's hard to imagine anyone ever being desperate to return to the franchise after the troubled release of Homefront: The Revolution. Nicholls praised the team for the "fantastic job" they did addressing the sequel's issues, but what's next for the franchise now remains to be seen.