LEAGUE OF LEGENDS Patch 25.14 Brings New Champion Yunara, Kled Rework, Spirit Blossom Event And More

LEAGUE OF LEGENDS Patch 25.14 Brings New Champion Yunara, Kled Rework, Spirit Blossom Event And More

Patch 25.14 introduces Kled’s rework, new champion Yunara, Spirit Blossom event modes like Battle of Koeshin, and big balance changes across champions, items, and runes. Get the all the details here.

By GBest - Jul 16, 2025 05:07 PM EST
Filed Under: League of Legends

Riot Games has unleashed a massive Patch 25.14 for League of Legends, bringing with it one of the largest Kled updates to date, the arrival of new champion Yunara, the Unbroken Faith, and the return of Spirit Blossom content via the Battle of Koeshin event. With new modes, reworked champions, and item buffs across the board, this is one of the most content-packed patches of 2025. Here is all the details of what you need to know.

Yunara, the Unbroken Faith - Short Run Down

Yunara joins the Rift as a magic-damage dealing marksman/fighter hybrid, offering unique scaling and transcendent state mechanics that redefine how she fights. Her on-hit magic damage, area-cleave attacks, and upgraded abilities during her ultimate give her strong teamfight and skirmish potential.

Passive: Critical Strikes deal bonus magic damage

Q: Grants attack speed, AOE on-hit damage, and builds her "Unleash" resource

W: A skillshot bead that slows or transforms into a damaging laser in her ultimate

E: Grants mobility or a dash while in Transcendent form

R: Fully upgrades her kit temporarily, turning her into a high-speed powerhouse

Spirit Blossom Returns with Battle of Koeshin & Koeshin's Courtyard

The beloved Spirit Blossom event gets a new chapter with The Battle of Koeshin, a 2D beat ‘em up game featuring Xin Zhao and Yunara. Players must fight off Azakana and purify Yunara’s re-emerged temple. Completing the story unlocks access to Koeshin’s Courtyard, a spiritual successor to Spirit Bonds, where players can build relationships with spirits and earn rewards by giving them petals earned in-game.

Spirit Blossom skins that arrive today:

  • Spirit Blossom Springs Yunara
  • Nightbringer Hecarim
  • Nightbringer Yuumi
  • Dawnbringer Kalista

Massive Kled Rework

The patch delivers a full rework to Kled, aimed at shifting him away from Lethality builds and toward a sustainable fighter identity. Here is all the details for it:

Passive - Skaarl, the Cowardly Lizard
Dismounted Kled Autoattack Damage Against Champions: 80% - 85/90/95/100%, at levels 1/6/11/16
Skaarl Health: 400-1550 (linear scaling) - 400-1400 (stat progression multiplier scaling) (Note: This update will just mean Skaarl's health will follow the same rules other champion's stats do)
Courage Gained from Minion Last Hits: 4 - 5
Dismounted Speed Boost Acquisition Range: 1000 - 1200
Dismounted Movement Speed Reduction: -60 - -40
Dismounted Bonus Movement Speed Toward Enemy Champions: 100-185 (based on level) ⇒ 70-155 (based on level)
Skarl Health Gained on Remount: 45-75% - 40-70%
Courage from Takedowns: 20 - 0
Skaarl's health is now granted at the beginning of the remount sequence upon gaining 100 Courage, rather than at the end of the remount sequence
Dismounted Kled now gains 1% bonus HP as Armor and Magic Resist, increased by 20% for each nearby enemy champ (up to 2% bonus HP)
Dismount dash time is now consistently 0.75 seconds every time

Q (Mounted) - Bear Trap on a Rope
Initial Hit Bonus AD Ratio: 65% - 60% (Note: Total damage from initial hit and pull reduced from 195% bonus AD to 180% bonus AD)
Slow: 40 / 45 / 50 / 55 / 60% - 30 / 35 / 40 / 45 / 50%
Slow Duration: 1.5 - 2.5 seconds
Now calculates pull damage on pull, rather than when the tether is attached
Now checks a small area around Kled's zero point before the missile is fired
No longer applies Grievous Wounds on pull
Pull timer is now consistently, exactly 1.75 seconds every time

Q (Dismounted) - Pocket Pistol
Ammo Charge Time: 20-7.5 seconds (based on level) ⇒ 18 / 16 /14 / 12 / 10 seconds (based on ability rank)
Damage per Pellet: 35-95 (+ 80% bonus AD) ⇒ 35-95 (+ 65% bonus AD)
Now checks a small area around Kled's zero point before the missile is fired to hit champions
Damage to champions is now recognized as single target rather than AoE damage

W - Violent Tendencies
Damage: 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 20 bonus AD) of target's maximum health) - 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 50 bonus AD) (+ 1% per 250 bonus health) of target's maximum health)
Cooldown: 11 / 9.5 / 8 / 6.5 / 5 - 13 / 12 / 11 / 10 / 9 seconds
Attacking enemies while Violent Tendencies is on cooldown now reduces the remaining cooldown. 1.5 second reduction for champion attacks, 0.5 second reduction for non-champions.
No longer starts the W sequence when attacking wards. Instead, attacking wards matches plant behavior and maintains the attack speed without consuming W.

E - Jousting
Damage: 35 / 60 / 85 / 110 / 135 (+ 65% bonus AD) - 35 / 60 / 85 / 110 / 135 (+ 65% bonus AD)
Now has a HUD tracker to indicate how long you will have to recast E2
Now has a range indicator while E2 is active

R - Chaaaaaaaarge!!!
Minimum Damage: 4 / 5 / 6% (+ 4% per 100 bonus AD) of target's maximum health - 4 / 6 / 8% (+ 3% per 100 bonus AD) of target's maximum health
Maximum Damage: 12 / 15 / 18% (+ 12% per 100 bonus AD) of target's maximum health - 12 / 18 / 24% (+ 9% per 100 bonus AD) of target's maximum health
Damage Type: Physical - Magic
Now has a ping override for pinging the ultimate's range

Bugfixes

  • R charge rechecking on targets that entered the R zone while not visible to Kled should now be much more consistent.
  • Renata W reviving Kled no longer ruins Kled's health bar for the rest of the game.
  • Renata W reviving Kled no longer incorrectly uses Skaarl's health coloring.
  • Kled no longer destroys incoming allied missiles when dismounting, including Triumph.
  • HP Regen is now correctly calculated on remount rather than sometimes being slightly off for 0.25 seconds.
  • R no longer sometimes removes the Elixir of Iron trail if you have an active Elixir of Iron.
  • Lulu R no longer heals mounted Kled multiple times.
  • Added an additional check to R to ensure that targets in range when cast are locked onto immediately.
  • Dismounted W4 damage will now be correctly applied while taunted or silenced.
  • E can no longer damage enemies twice if they move back into the E area trigger (such as if they are minions that were pushed back into it by the E knockback).
  • Kled no longer loses an extremely small fractional amount of AD while dismounted.
  • Fixed a bug where Courage would only turn yellow if Kled had 50-59 Courage after gaining Courage. Courage will now correctly always be yellow above 50%.
  • Fixed a bug where under some conditions, Kled would visually show an incorrect amount of Kled health after remounting until being dismounted again.
  • Fixed a bug where when Kled moved near his ultimate's end point, his ultimate Unstoppability would be removed early even if he was still charging towards a target.
  • Fixed a bug where Kled's model would reduce player FPS while looking at him after remounting under certain conditions.
  • Fixed a bug where Kled's dismounted HP could be damaged by some damage instances applied at the same time as the damage that dismounted Kled.

Balance Changes For The Patch

Azir

Base Health: 550 - 575
W - Arise!: Damage: (+ 40 / 45 / 50 / 55 / 60% AP) - (+ 45 / 50 / 55 / 60 / 65% AP)

Braum

Base Armor: 47 - 42

Briar

R - Certain Death: CC Cleanse: CC is cleansed when the missile hits - Briar is cleansed when the missile hits and is now immune to CC for the 1.25s cast animation that plays after the missile hits.

Bugfix

Fixed a bug where W Frenzy would sometimes prioritize minions if Briar cast Q on an enemy champion standing near an allied minion.

Darius

Q - Decimate
Missing Health Heal: 15 / 30 / 45% (1 / 2 / 3+ targets) - 17 / 34 / 51% (1 / 2 / 3+ targets)

Fiora

R - Grand Challenge
Heal per Second: 40 / 60 / 70 / 80 / 100% based on vitals - 100% always
Obvious Healing: Healing circle effects now persist for the full 5 second duration (no gameplay change)

Fizz

W - Seastone Trident
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 - 7 / 6 / 5 / 4 / 3 seconds

E - Playful / Trickster
Damage: 80 / 130 / 180 / 230 / 280 (+ 90% AP) - 80 / 130 / 180 / 230 / 280 (+ 95% AP)

Lee Sin

Base AD: 69 - 66

Riven

Passive - Runic Blade
AD Ratio: 30-60% (based on level) - 30-50% (based on level)

Sett

Armor Growth: 5.2 - 4.7

Twisted Fate

Q - Wild Cards
Damage: 70 / 115 / 160 / 205 / 250 (+ 50% bonus AD) (+ 85% AP) - 60 / 105 / 150 / 195 / 240 (+ 50% bonus AD) (+ 85% AP)

Yasuo

AD Growth: 3 - 2.5

Yuumi

R - Final Chapter
Heal per Hit: 30 / 40 / 50 (+ 15% AP) - 30 / 40 / 50 (+ 10% AP)

Ziggs

Q - Bouncing Bomb
Damage: 85 / 135 / 185 / 235 / 285 (+ 65% AP) - 80 / 130 / 180 / 230 / 280 (+ 60 / 65 / 70 / 75 / 80% AP)

E - Hexplosive Minefield
Damage per Mine: 30 / 70 / 110 / 150 / 190 (+ 30% AP) - 30 / 70 / 110 / 150 / 190 (+ 25 / 30 / 35 / 40 / 45% AP)

R - Mega Inferno Bomb
Maximum Center Damage: 300 / 450 / 600 (+ 110% AP) - 300 / 500 / 700 (+ 100% AP) (Note: Minimum damage is still 2/3rds of max damage)

Zoe

Q - Paddle Star
Damage: 7 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP) - 2 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP)

W - Spell Thief
Total Damage: 75 / 105 / 135 / 165 / 195 (+ 40% AP) - 60 / 90 / 120 / 150 / 180 (+ 45% AP)

Item & Rune Changes

To shake up the build diversity, several underused items were buffed:

Kraken Slayer: Now 100 gold cheaper, with stronger execute damage

Phantom Dancer: +5% attack speed, +2% movement speed

Blade of the Ruined King: On-hit health damage increased

Rod of Ages: Mana pool and stacking increased

Guardian Rune: More reliable shield triggers and scaling

Bounty systems were also adjusted to match expectations better, particularly tied to farm value and suppression thresholds.

Mac Transition Update

Mac users will be moved back to Metal rendering after the OpenGL revert in Patch 25.12. Riot clarified that any incompatibility messages are now accurate and suggested users contact support if issues arise.

With Patch 25.14 live, players can dive into the new Yunara experience, play through the Spirit Blossom event modes, and enjoy a rebalanced meta shaped by champion and item updates. Expect this patch to shake up both casual and ranked games, and with Arena balance changes underway, even off-Rift modes are evolving too.

Stay tuned for more reveals and updates in League Of Legends as they arrive!

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