After two decades, Nightdive Studios, a team of industry veterans, is rebooting and re-imagining the original
System Shock that ultimately became an inspiration and model for the
Bioshock series. Nightdive Studios' 2016 campaign to crowdfund the remake was a success, smashing the $900,000 goal and raising $1.35 million. The work on the upgraded version has been renewed in March.
Kickstarter backers who pledged $750 or more are able to check out the current build of
System Shock 2.0. The Nightdive crew has released a brand new video from the alpha version of the game that gives us a chance to see the classic production running on the latest version of Epic's Unreal Engine 4 and the results are quite impressive. To ensure this reboot is as true to the original as possible, the studio has been collaborating with the original developers of
System Shock 1 and its sequel.
The backers will be able to freely traverse Citadel Station, pick up items, listen to audio logs, read emails and complete the game’s objectives from start to finish. According to Nightdive, the alpha features the original 1994 textures and they don't represent the final version, as they provide the team with a blueprint of how to approach updated art, lighting, level design, and more. Take a look:
After two decades, Nightdive Studios is rebooting and re-imagining the original System Shock. We will keep the new game true to the classic experience, keeping all the things you loved while giving today's gamers the modern look and feel expected from a great game.
System Shock is set to release in 2020.