StarCraft II Map Spotlight: Lost Temple

StarCraft II Map Spotlight: Lost Temple

In this map spotlight we're going to highlight Lost Temple, , an original StarCraft favorite that's been recently revamped for StraCraft II.

By NateBest - Jul 21, 2010 12:07 AM EST
Filed Under: StarCraft II
Source: Reconnaissance Report: Lost Temple

StarCraft 2 - Lost Temple


Located on the jungle planet of Bel'shir, the ancient ruin of Lost Temple is a multiplayer map capable of supporting up to four players. It's characterized by four possible starting locations, two Xel'Naga towers, two island expansions, two high-yield expansions, and plenty of high ground from which to attack and defend against enemy forces.

Situated in the upper-right and lower-left quadrants of the map, all four starting locations on Lost Temple feature narrow choke points that are great for defending against enemy attacks. Just beyond these choke points are natural expansions, guarded by slightly wider choke points and accessible cliffs, allowing players to grow their economies quickly and without much travel.

In the middle of the map, players can control up to two Xel'Naga towers to expand their view of nearby terrain and perhaps gain sight of an enemy's movement. Two island expansions and two high-yield expansions are also available in the upper-left and lower-right quadrants of the map. Players keen on tapping these highly sought after resources, however, must traverse a ravine or break through a wall of destructible rocks to reach them.

With all these elements in play, Lost Temple proves to be an exciting map for both new and veteran players, opening the field to numerous strategies.

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