Tom Clancy's The Division 2 is looking to wholly improve upon its predecessor, both gameplay-wise and narrative-wise.
The world of The Division games portrays a society fraught with chaos after a biological pandemic lays waste. In an effort to combat the rampant chaos, the government activates The Division, a classified unit of self-supporting agents. Leading seemingly ordinary lives among us, Division agents are trained to operate independently of command when all else fails.
Associate creative director of the sequel, Chadi El-Zibaoui, recently discussed with GamingBolt how the narrative will shift its focus to the population of the apocalyptic world rather than the outbreak and the world itself.
Actually, The Division 2 is very focused on the survivors, and how they’ve been changing, organizing themselves during these seven months. So in the first game it was reacting to the virus outbreak, through the situation that caused the riot. Now civilians are banding together, organizing themselves, arming themselves, trying to rebuild what is left to rebuild and not just resigning themselves to the situation.
Hopefully with the game's demonstrated improvements in gameplay and combat, this only adds to the goodwill Ubisoft are hoping to build in anticipation of the sequel - following its underwhelming predecessor.
Tom Clancy's The Division 2 is set to release on March 15th for PlayStation 4, Xbox One, and PC.