The Top 30 Mobile Games In Japan Are Averaging $30/Month Per User

The Top 30 Mobile Games In Japan Are Averaging $30/Month Per User

To put that in perspective, Pokemon Go, one of the Top 30, had 1 million active players in just the first 24 hours after launching in Japan this past July.

By MarkJulian - Jan 18, 2017 03:01 PM EST
Filed Under: Mobile Gaming
Source: Venturebeat.com
According to Venture Beat, the average mobile gamer in Japan is spending about $30 USD a month on the country's top 30 mobile games.  Pokemon Go alone commands roughly 5+ million active users a month and it's not even among the top 5 titles, currently ranking #7.  These numbers are up from just 2 years ago, when cell phone gamers in Japan were only spending about $16/month across the top 30 mobile games.  

Coming in second was China, where that country's top 30 mobile games were averaging just under $25 ARPU (Average Revenue Per User).  However, China has a current population of 1.357 billion, whereas Japan's population is declining and currently sits at 127.3 million.

Rounding out the top 3, was the US, where there was a steep drop off at roughly $13 ARPU.  

Do you enjoy mobile games? Have you given in to temptation and actually purchased any boosts/special abilities or whatever contrived extra developers have created to entice players to spend their money? Let us know in the comment section below.

About The Author:
MarkJulian
Member Since 6/8/2011
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