It's been a while since we've heard anything definite about Beyond Good & Evil 2, but a mostly positive update has now found its way online courtesy of the game's creator, Michel Ancel. Confirming that his team has been working on the title since the completion of Rayman Legends, he went on to add that while it's "a very serious development for Ubisoft" it's still a long way from release and needs to be "more concrete" before any sort of official reveal is made by the publisher. That's fairly positive, right?
Asked about what's taking so long, he explained: "[We had] big questions that are so big you can't know the answers because no physics engine can handle all of the dimensions and speeds and things like that. It's like 'Okay, if no physics engine can do it, how can we achieve that?' It's crazy and difficult to explain to people how technical making a game is. Now it's not anymore about polygons and things like that, it's about millions of behavioural AIs, systems, and giant spaceships crashing on big planets." Considering the fact that the sequel was first announced back in 2008, Ancel and his team must have come across a lot of different issues in regards to physics in the years since then.
As well as Beyond Good & Evil 2, Ancel is also leading development on Wild, an open-world survival game where you can possess eagles and ride bears. That's likely to see release first, so perhaps things will speed up on the other highly anticipated release once that reaches stores. Stay tuned for updates.