WATCH DOGS 2's Multiplayer Mode Is Broken And Won't Be Available At Launch

WATCH DOGS 2's Multiplayer Mode Is Broken And Won't Be Available At Launch

If you were looking forward to delving into Watch Dogs 2's "seamless multiplayer" mode when it goes on sale this week, you'll be disappointed to learn that it now won't be available until after the game's launch.

By JoshWilding - Nov 15, 2016 07:11 AM EST
Filed Under: Watch Dogs 2
Watch Dogs 2 goes on sale today, but there's some bad news for gamers as Ubisoft has announced that the much talked about "seamless multiplayer" mode isn't actually going to be available from launch.

A number of sites have noted that the feature - which allows players to cross into other player's games - has been pretty unstable, with various framerate drops and crashes routinely taking place. It was during the weekend that Ubisoft actually removed multiplayer from review copies until it could be fixed, and the statement below now makes it perfectly clear that we're all going to have to wait for it. 

 
During the pre-launch phase of Watch Dogs 2, we were disappointed to discover an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically. In order to eliminate that issue at launch and for players to enjoy a smooth game play experience, we have decided to wait to launch the seamless multiplayer feature so it would not impact the core gameplay experience.
 
To be clear, players can fully enjoy the entire single-player experience without any concerns. Additionally, co-op is still fully functional by inviting friends through the game menu. However, the Bounty-Hunter mode and other activities that would occur with other outside players who enter your game will be unavailable until the issue is resolved. We truly appreciate the patience of our player community.
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