NetherRealm Studios is still going at it giving information on the upcoming fighting game Mortal Kombat 11. The game had a huge event yesterday and the studio has now confirmed that the title will not have the same PC port problems it had with Mortal Kombat X.
The studio has confirmed that Mortal Kombat 11's PC port will be handled by QLOC, a studio that is specialized in these technicalities. This studio worked on NetherRealm's Injustice 2 and Mortal Kombat XL. NetherRealm is sure that the studio will do a great job with Mortal Kombat 11.
“The people that did the XL version of Mortal Kombat X, where it was dramatically improved, they’re doing [Mortal Kombat 11] also, and because they’ve been working with our code engine for the past three years, they’ve actually become a lot faster.
[With Injustice] we would give them like essentially like big dumps of what engine was and then they would port things to catch up, where now we’re a lot more integrated and they’re working with our engineers back and forth like on a day by day basis. The patches for Injustice 2 started coming quicker and quicker until they were able to get the patches out almost right after ours [on console].”
According to Wccftech, Mortal Kombat 11 is going to release the PC and console patches at the same time, however, things can happen and the patches could get a small delay. In relevant news, Mortal Kombat 11 has revealed its beta schedule and we break down how players can enter it right here.
Mortal Kombat is back and better than ever in the next evolution of the iconic franchise.
Mortal Kombat 11 hits the PS4, Xbox One, Nintendo Switch and PC on April 23