Electronic Arts has reportedly scrapped its open-world Star Wars game. Once in development under the guidance of former Uncharted director Amy Hennig at the now-shuttered Visceral Games, the unnamed Star Wars project - which was codenamed Ragtag - has gone through development hell.
Apparently, EA has had enough and finally put an end to it. The news comes via Kotaku who sources "three people familiar with" the inner workings of EA. However, the publisher/developer conglomerate has not announced anything official as of yet.
Ragtag had been in development at EA Vancouver following the shutdown of Visceral Games back in 2017. Visceral had been originally developing Ragtag as a "story-based, linear action-adventure" game; but, at some point, the powers that be at EA decided to "pivot the design." Visceral was shuttered and the project was completely rebooted with EA Vancouver taking the lead. The original art assets were kept, but the project was to be transformed into an open-world game.
Of course, none of that matters anymore because EA Vancouver's Star Wars game will not see the light of day - at least not through any official means. I'm sure somewhere down the line assets and concepts will leak onto the internet; they always seem to do.
What EA Vancouver will work on next remains to be seen, though Kotaku reportedly hears "it might be a different Star Wars project," which would just seem like a weird decision given this move. On the bright side, Respawn Entertainment's Star Wars game, Jedi: Fallen Order, is seemingly on schedule for fall 2019.