OVERWATCH 2 Will Have Separate Progression Systems For Campaign And PvP Modes
While it's still unclear when the highly anticipated sequel is expected to launch, the assistant director for Overwatch 2 has officially revealed some surprising new details on the game's progression system.
By kdet -
Nov 28, 2019 10:11 AM EST
No official release date has been set for Overwatch 2, but after an incredible announcement, excitement for the sequel is understandably through the roof. And while it may be a while before we get a launch date, the game's assistant director, Aaron Keller, did reveal some new details on the title.
During an interview with PlayStation Blog, Keller provided some more insight into how progression will work in the sequel. Specifically, he confirmed that the progression systems for the story campaign, and all PvE modes, will be separate from PvP modes.
"Currently PvE progression and PvP progression are entirely separate. We don’t want gameplay changing talents and abilities to give an unfair advantage in PvP. We’re still exploring what players can earn in PvE and building out the progression system for that. Our goal is to make a robust meaningful progression system that feeds into our Hero Missions where players can play and replay for many hours or as their main mode of play after they complete the Overwatch 2 story."
Overwatch 2 is currently expected to be available on the Xbox One, PlayStation 3, PC and Nintendo Switch. Additionally, although story or campaign missions will require a separate purchase to access, owners of the first game can access all of the new PvP modes, heroes and maps for free via future updates.