EA's ANTHEM Will Be "Supported Well Into The Future," According To BioWare's General Manager

EA's ANTHEM Will Be "Supported Well Into The Future," According To BioWare's General Manager

It looks like the rather rocky start and generally negative reviews didn't stop Anthem from being a hit as BioWare has some plans to make the looter shooter better, at least according to Casey Hudson...

By someguy - Mar 20, 2019 08:03 AM EST
Filed Under: Anthem
Source: BioWare
As revealed by NPD, Anthem was the best-selling video game of February 2019 in the US, and even the second best-selling game of the year only behind Square Enix's Kingdom Hearts III. In fact, Anthem is the second best launch for a BioWare game in history, only behind Mass Effect 3, at least in the US.

While it's good news for BioWare, the fact that EA is expecting to sell 5-6 million of copies of Anthem by the end of the month suggests that the ride is not over yet. The studio will have to do whatever they can to save the looter shooter from falling into oblivion, especially when Ubisoft Massive has recently launched Tom Clancy's The Division 2 that seemingly does almost everything better than Anthem.

To appease the worried fandom and those who still try to enjoy Anthem, BioWare's General Manager Casey Hudson has shared a special post launch update, revealing that Anthem will be "supported well into the future by our team of passionate developers." What's even more interesting, Hudson wrote that "millions of players" have been playing Anthem, so it has already sold at least two million units.

Be sure to learn more about the past and the future of Anthem in Hudson's update down below:

"Whew. How’s everyone doing out there? It’s been a wild ride these last few weeks. On the one hand it’s been a rougher launch than expected. But then as I think back we also knew that big new online games tend to hit some kind of problem once they go live, so as much as we tested and prepared to make sure everything was ready, we were also ready for the possibility that unexpected issues might arise at launch. And we continue to be committed to responding to them.

We launched a game that so many of you tell us is really fun at its core, but we also had a degree of issues that did not reveal themselves until we were operating at the scale of millions of players. We were of course very disappointed about that, as were many of you. I’ve been in there playing with you since those early days (I’m a Ranger in Edmonton Oilers colors!) and it makes me sad to hear about any issues that would hold someone back from fully enjoying the game. I take that very personally, and it’s been our top priority to get improvements out to you in the fastest, safest way.

In these first few weeks, our Live team has worked hard on that, delivering over 200 improvements through patches and live updates, across stability, loot and progression, customization, and more.

We also continue to listen to your feedback, with more improvements to endgame loot and progression, game flow, and stability and performance coming soon – so there’s a lot more work that we intend to do. This is all a learning experience for us, and as we work to make sure the game is improved and perfected, we can’t emphasize enough how much we appreciate you staying with us. Especially because the next stage is where things really get exciting.

As we move through this most difficult period of launching a new game and IP, we are also working on the things that will really show what Anthem is capable of – a series of world events, new story content, and new features, that all build towards the Cataclysm later this spring.

But we understand there is skepticism out there. We hear the criticisms and doubts. But we’ll keep going anyway, working hard every day on Anthem – an ever-changing world, constantly improving and growing, and supported well into the future by our team of passionate developers.

With Anthem we’re trying something a little different than we’ve done before. And likewise our upcoming games will be different from Anthem. But with everything we do, we focus on staying true to our mission, creating worlds that inspire you to become the hero of your own story. So what’s most important to us is you, the players who have supported us in this journey. And we’re excited to prove that with Anthem, the best is yet to come."



In a world left unfinished by the gods, a shadowy faction threatens all of humankind. The only thing that stands between these villains and the ancient technology they covet are the Freelancers. Join up to three other players and assemble high-tech, hand-crafted, uniquely powerful exosuits. Explore vast ruins, battle deadly enemies, and claim otherworldly artifacts. With every mission, you and your Javelin exosuits grow in power. Fight the dangers of an ever-changing world. Rise united to defeat evil. Triumph as one.

Anthem is available for PlayStation 4, Xbox One and PC (via Origin) NOW!
EA Reportedly Working On Complete Overhaul Of ANTHEM After Botched Launch
Related:

EA Reportedly Working On Complete Overhaul Of ANTHEM After Botched Launch

MORTAL KOMBAT 1: KHAOS REIGNS Expansion Announced With Kombat Pack 2 Featuring The T-1000, Conan, And More
Recommended For You:

MORTAL KOMBAT 1: KHAOS REIGNS Expansion Announced With Kombat Pack 2 Featuring The T-1000, Conan, And More

DISCLAIMER: GameFragger.com is protected under the DMCA (Digital Millenium Copyright Act) and... [MORE]

GameFragger.com, and/or the user who contributed this post, may earn commissions or revenue through clicks or purchases made through any third-party links contained within the content above.

Be the first to comment and get the conversation going!

View Recorder