PlatinumGames Reveals Some Information About Their New In-House Next Generation Engine

PlatinumGames Reveals Some Information About Their New In-House Next Generation Engine

PlatinumGames has recently revealed some interesting details about the PlatinumEngine, which is the new in-house engine that the developer has described as "bigger, more expressive, more creative."

By JoshBerger - Mar 13, 2020 08:03 PM EST
Filed Under: Other
Source: PlatinumGames
In the most recent update on Platinumgames' official website, the team of developers has revealed some very interesting details about their new in-house engine provisionally called PlatinumEngine; an engine that they hope will help them drive all of their upcoming projects.

According to Chief Technology Officer Wataru Ohmori, the engine staff decided to create their own engine to meet the demands of modern games — revealing that they simply wouldn't have been able to keep up had they not come up with this new PlatinumEngine.

"We've used our own in-house engine, specialized for action game development, since PlatinumGames was founded," Ohmori explains.

"But modern games demand a whole new level of quality, a greater variety and number of objects on-screen, and a richer amount of expressive visual power. We came to the frightening realization that if we don’t make our work more efficient, we’re simply not going to be able to keep making the games that we want to make as technology and expectations grow."

"Our new engine will help us make bigger, more expressive games than ever before, and with greater ease."

One would think that developing games using already existing engines would be easier than creating a brand-new engine, but it turns out that this wasn't the case; at least not for PlatinumGames, as they believe that a new engine will give them more control over the development process than other engines could.

"We tested out external engines like those, but we found that they were lacking some features that we needed. It’s possible those features could be implemented at some point, but even if so, it would be on a timeframe that’s completely out of our control," Ohmori revealed while also adding that "When you’re trying to develop highly original titles, that lack of control can be fatal. We decided that developing and improving our own engine is the only way to be sure that we meet our game development teams’ exact needs."

Ohmori also reveals that this new PlatinumEngine gives developers more freedom to make changes during the development process while also making the whole process easier.

"Our existing engine already puts assets in the hands of each artist to freely control, so it’s easy for programmers to tweak what they need to, too. This is one of PlatinumGames’ strengths as a developer, and with the new engine, we want to give artists and programmers even greater control to try things out with their creations. The idea is for the new engine to both boost efficiency and make it easier to try new challenges in how our games are presented."

By the look of things, it seems that PlatinumGames has made the right decision in order to keep developing games at a proper pace. We still don't have much information about the engine itself, or what exactly is it that it will allow developers to do.

PlatinumGames has yet to show us Bayonetta 3, and it is very likely that it could be the first game to show off this new engine. We'll have to keep waiting and keep our fingers crossed so that the developer finally gives us a proper trailer for the game, or reveal any other titles they may be currently working on.
The 2024 Game Of The Year Has Officially Been Revealed
Related:

The 2024 Game Of The Year Has Officially Been Revealed

There Is A Clear Choice For The Winner Of Game Of The Year In 2024
Recommended For You:

There Is A Clear Choice For The Winner Of Game Of The Year In 2024

DISCLAIMER: As a user generated site and platform, GameFragger.com is protected under the DMCA (Digital Millenium Copyright Act) and "Safe Harbor" provisions.

This post was submitted by a user who has agreed to our Terms of Service and Community Guidelines. GameFragger.com will disable users who knowingly commit plagiarism, piracy, trademark or copyright infringement. Please CONTACT US for expeditious removal of copyrighted/trademarked content. CLICK HERE to learn more about our copyright and trademark policies.

Note that GameFragger.com, and/or the user who contributed this post, may earn commissions or revenue through clicks or purchases made through any third-party links contained within the content above.

Be the first to comment and get the conversation going!

View Recorder