The Gaming Industry May Be Heading For Its First Slump Since 1995

The Gaming Industry May Be Heading For Its First Slump Since 1995 The Gaming Industry May Be Heading For Its First Slump Since 1995

Overall revenue across the entire video game industry may be headed for a down year in 2019 according to one Bloomberg report that blames strict China regulations and a shortage of console hits.

By MarkJulian - Feb 10, 2019 08:02 AM EST
Filed Under: Other
Source: Bloomberg
As numerous video game companies close doors and several notable studios split from their publishers, the overall compass for the video game industry may be pointing South for the first time in 24 years.  That seems all the more likely as every success story (Apex Legends) is being met with several stories of failures and missed goals (see Activision and Bungie).

According to the report, the biggest factors are strict Chinese regulations on foreign video games, a shortage of big console hits, and general fatigue among gamers.  The report also points to the sharp drop in stock prices for companies like Tencent, Activison and Electronic Arts.  

The one positive note was the prediction that revenue from VR gaming will double from $4 billion USD in 2018 to $8 billion USD by 2020.


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