Producer of Monster Hunter World, Ryozo Tsujimoto, has revealed at
PCGamer.com that the team will need more development time for the PC.
Considering Monster Hunter World will be the first game to have a PC port, the development time will take much advantage of the extra time, by improving PC servers and bettering the optimization.
"We want to get console out the door and then we’re going to take some extra time and try and get the PC version as good as possible. There's extra work you need for PC as well. On console you use first party matchmaking, you just kind of plug into it, whether it’s PSN or Xbox Live, but on PC we’re going to have to work more to get our own matchmaking working. So, hopefully, PC users won’t mind waiting a little bit longer for us to bring you a really great optimised PC experience."
Monster Hunter World is currently set to release January 26 to consoles, but no release date has been announced for their pushed-back PC release.