In a universe that is big enough for the humans and aliens to exist. The two groups will face off in a battleground for the rights to exist. Alien and Human commander alike, come from far away to save their races from extinction. Play a wide variety of commanders and don't show any mercy for the enemy in Supernova
Atop this creative foundation, Supernova, allows lane minions to be upgraded in ways familiar to any RTS player providing an additional element of strategy to this truly unique MOBA. Infantry, mechanized land and air units provide a rock-paper-scissors triad to push the lane with depth only possible in Supernova.
Supernova aims to take traditional MOBA gameplay another step further with a crafting mechanism that allows players to improve their battle prowess by combining drops from their matches to create durable boosts to the abilities of their favorite commanders. This ability allows players to extend their strategies beyond their chosen commanders’ base abilities.
Supernova also introduces the Mechanoughts and an unparalleled line-up of Commanders. Mechanoughts are a planet-razing ancient technology that will grant a savvy team megalithic blasting drones, which relentlessly drive to the heart of an enemy’s defenses. Lastly, the possibilities offered by a future, universe-spanning set of civilizations presents a variety of Commanders not limited by any terrestrial imagination.
Supernova is created by Primal Game Studio and is a continuation of BANDAI NAMCO Games’ growth in the free-to-play space. Supernova is a new intellectual property that strives to advance current gameplay standards and deliver pioneering experiences to its players. Supernova starts its Alpha today and will Launch for PC later this year.