THE LEGEND OF ZELDA: BREATH OF WILD Producer Eiji Aonuma Discusses Why Link Won't Speak.

THE LEGEND OF ZELDA: BREATH OF WILD Producer Eiji Aonuma Discusses Why Link Won't Speak.

In an interview with polygon, The Legend of Zelda: Breath of Wild producer Eiji Aonuma talked about why the game has voice acting outside of protagonist Link.

By scifelli - Jun 22, 2016 01:06 PM EST
The winds of change have finally struck The Legend of Zelda: Breath of Wild. For the first time in series histroy the game will have voice acting to potray some of its characters. The only character, however, that won't have a voice actor will be Link. In an interview with Polygon, producer Eiji Aonuma had this to say about some characters having a voice actor and Link not having one. 

"It’s really difficult to leave an impression on players with just text. It’s not that I made everything voiced. But I have these moments where I want to leave impressions on users. I add voice there." He then moved on to the reason behind leaving Link without a voice. "If Link said something the user doesn’t agree with, that relationship between the user and Link would be lost," said Aonuma. "That’s why I chose not to go with that."
Though it will be strange to have Link not speaking in the game, while others do. It certainly opens the door for him to speak in the future. 
 



This news comes right after the E3 conference where The Legend of Zelda: Breath of Wind was the talk of the town. In case you missed all of the features a recap can be found below!
 
Shrines of Trials: More than 100 of these locations are scattered around the world for players to find, and in some cases finding the Shrines can be a puzzle in itself. As a result, Shrines offer more compact challenges that can be solved in a variety of ways. In order to earn a Spirit Orb from the monks who designed these challenges, players must overcome challenges or solve puzzles.

Runes: While exploring Shrines, players can earn Runes. For instance, the Magnesis Rune can help Link lift and toss metal objects. The Remote Bomb has two different types of bombs: rolling spherical ones and cubical ones that stay in place. The Stasis Rune briefly stops moving objects, while the Cryonis Rune freezes water and causes an ice pillar to appear.

Weapons and Combat: The game contains a wide variety of weapons, many new to the series. Players must find weapons or take them from enemies, but weapons wear out as you use them. Players can also time offensive and defensive maneuvers to temporarily slow time and connect with a flurry of strikes against their opponent.

Food: In another break with conventional gameplay for the series, players hoping to replenish their hearts or score some easy rupees will come up empty when they cut grass. Link can forage for a variety of foods in his environment, including apples and mushrooms. He can also hunt for food. Consuming uncooked foods gives him a modest health increase, but cooking different kinds of ingredients together will result in dishes with different effects, such as cold or heat resistance, for a limited amount of time.

Climate: From snowy areas to desert heat, Link must dress appropriately for the weather. If he needs to stay warm, he can don appropriate clothing, warm himself with a fiery torch or even eat food to maintain his body temperature and his health. Link also needs to be careful during lightning storms – if he is equipped with metal equipment during a downpour, he can find himself attracting deadly lightning bolts.
amiibo

Compatibility: A new series of detailed amiibo figures specific to the game were announced this morning, and Treehouse staff finally revealed how the Wolf Link amiibo from The Legend of Zelda: Twilight Princess HD will connect to the game. When players tap a Wolf Link amiibo to the Wii U GamePad controller, Wolf Link will join Link to attack enemies on his own. He initially has three hearts, but players can raise his heart count by completing the Cave of Shadows and carrying over the save data from The Legend of Zelda: Twilight Princess HD. Wolf Link can be summoned once a day, and disappears when his hearts run out. However, you can use Wolf Link again the next day.
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