Microsoft Exec Says It's Best To Just "Move On" From SCALEBOUND
Back in May, Microsoft renewed the trademark for Scalebound, leading some gamers to question whether the title would be resurrected.
For months, Scalebound was hyped as the console exclusive that would leapfrog the Xbox One ahead of the PS4...and then it was inexplicably cancelled. However this past May, Microsoft created a stir within the Xbox gaming community by renewing their trademark for Scalebound. Does this mean that the game might live on, possibly at another studio? It doesn't sound like that's the case, at least according to Microsoft marketing exec Aaron Greenberg, who spoke to DualShockers at Gamecom 2017 in Germany.
"I know that people watch what happens to the IP and things like that, but the game was canceled. That is the reality of the issue. I can tell you that I have a lot of respect for Kamiya-san. I think we all believed in the partnership that we have with them, and in the vision that he had.
Some times you just put the ingredients together and for whatever reason things don’t work out. It happens with movie projects, and music projects are the same. It’s a creative process...Some times you just have to move on, and it’s better for everybody, but we’re excited about our games lineup. We’re excited about the big third party titles that are coming, and of course about the back-to-back exclusives we have over the next twelve months. Trust me, there is more beyond that."
In a year that has seen scant-few "true" exclusives for the Xbox One, losing Scalebound had to hurt. While many speculated that Microsoft might movie Scalebound from Platinum Games to another studio, or possibly even in-house, the chances of that still appear to be slim-to-none.