GHOST OF TSUSHIMA Director Reveals That The Game Will Be Longer Than Previous Sucker Punch Projects

GHOST OF TSUSHIMA Director Reveals That The Game Will Be Longer Than Previous Sucker Punch Projects

According to Ghost of Tsushima Creative Director Nate Fox, the upcoming title's main campaign will be longer than any of the previous games they've worked on.

By JoshBerger - May 29, 2020 08:05 PM EST
Filed Under: Action Adventure
Source: PlayStation Blog

Sucker Punch has had players hooked on Ghost of Tsushima pretty much since the game was first revealed in 2017 during the Paris Games Week. The game looked beautiful and players couldn't wrap their heads around the fact that the trailer was showing off in-game graphics.

The developers have really put all of their heart into this project, and it shows; Ghost of Tsushima really looks like a passion project, and all the time it's taken them to complete the game really seems to have paid off.

During a special State of Play presentation, Sucker Punch showcased Ghost of Tsushima and gave us a bunch of new details about the game, including gameplay that left us all with our jaws hitting the ground and wishing the game was already here.

In a recent entry on the official PlayStation Blog, Ghost of Tsushima Creative Director Nate Fox has answered some of the most common questions from players, and he revealed that the upcoming title's main campaign will be longer than any of the previous projects they've worked on.

"Always a hard/impossible question to answer for an open world game," Fox replied to a question asking about the length of the game. "Players should expect a scope that's markedly larger than our previous work for certain… If you're the type who'll occasionally get distracted by something in the distance, or nearby commotion, you're going to find a world you can get lost in and spend dozens of hours within.

"There are also players who really only want to focus on the main story, and they can certainly play and enjoy the game a ton, though they’ll get to the end of the story a bit faster," Fox continued.

Here's where things get even more interesting, as Fox reveals that some of their play testers have taken quite a long time to complete the game's main campaign, and play testers usually spend quite the bunch of hours a day playing these titles.

"Let’s put it another way: Most of our play testers would spend a full week on Ghost and not finish the storyline. We know everyone wants a number, but we’re confident to say that if you want a satisfying story in a big, content-rich world with lots to do and see and lots of characters to get to know, you’ll find what you’re looking for in Ghost of Tsushima," Fox concluded.

While Fox doesn't reveal exactly how many hours it will take players to complete the game, there is no doubt that Ghost of Tsushima will give players enough to be satisfied; completionists that love going on side quests will definitely get the most out of the game. Whatever the case, it really does look like Ghost of Tsushima will not disappoint players in any way.

In 1274, the fearsome Mongol Empire invades the Japanese island of Tsushima and slaughters its legendary samurai defenders. Jin Sakai is one of the last survivors of a noble samurai clan. To combat his overwhelming foes, he must pioneer deadly new fighting techniques--the way of The Ghost--and wage an unconventional war for the people of Japan.

Ghost of Tsushima is expected to release exclusively for the PlayStation 4 on the 17th of July.

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