It's been less than a week since players emerged from Vault 76 and stepped into the post-nuclear open-world of
Fallout 76, but Bethesda is already looking ahead towards future updates for the game. As the first game in the franchise to emphasize online gameplay, Bethesda has plans to update
Fallout 76 on a regular basis to keep things fresh and exciting. In a newly published blog post, the developer outlined a schedule for upcoming fixes that'll arrive before the end of the year, while also briefly touching on the future of
Fallout 76.
The game's first patch will arrive on November 19 and will focus
"primarily on game performance and stability on all platforms." The update will also come with
"a list of fixes to quests, UI, C.A.M.P.s, and more." Patch notes for what Bethesda calls one of the game's largest updates moving forward will be available early next week.
Looking a little further down the road, your stash limit will be increased in "the coming weeks." Bethesda explained that the current limit is in place due to
"technical reasons, to cap the number of items the game is tracking in the world, including every container and stash." Apparently, this is a bigger fix than it seems on the surface which is why Bethesda is taking their time to ensure it's done right.
Bethesda also has some improvements planned for PC, including a push to talk feature, 21:9 support, and a FOV slider. These are all said to be coming "soon."
The developer was a little vaguer when talking about their 2019 plans, but promised:
"new content and game systems that add to the life and experiences in Appalachia."
We’ll see new Vaults opening, new ways to easily improve your C.A.M.P.s, ways to create, team-up, and faction-based PvP, and many more free add-ons we haven’t talked about yet. In addition, you will see articles each week that highlight new events, content, and features we’re excited to share.
Fallout 76 hasn't received the warmest reception from fans of the franchise, mostly due to the game's focus on online multiplayer. While the game does feature plenty of storytelling, it's mostly told to holo tapes, recordings, or AI; there are no actual NPCs in the world. This has drawn criticism from fans who are used to the traditional RPG narrative of past
Fallout games.