Fallout 76 is hardly finished. Not only Bethesda’s latest offering features major systemic designs that rarely seem to work together and regularly contradict themselves, but even the mighty 57GB day-one patch (that is bigger than the actual game) doesn't improve the complicated situation, as a player recently asked Bethesda to kill his in-game character that is practically immortal for no good reason.
While critics and the majority of players didn't fall in love with
Fallout 76, legendary Director and Composer John Carpenter (the original
Thing, Halloween) seems to be enjoying it quite a bit. "
FALLOUT 76 is a glitchathon of a game, stuttering and freezing, but still fun, addicting with its post nuke open world," Carpenter wrote on Twitter. "
A big game with hit & miss missions. Despite its flaws, I dig it."
While Bethesda has announced that
Fallout 76's
launch is just "
a starting line" and players might encounter "
new spectacular issues" during their playthrough, the current state of the game is unallowable in this day and age. Asking consumers to pay $60 for what basically is a disguised early access project makes Bethesda and Todd Howard look silly, but it's Bethesda. Bethesda never changes.
Bethesda Game Studios, the award-winning creators of Skyrim and Fallout 4, welcome you to Fallout 76, the online prequel where every surviving human is a real person. Work together, or not, to survive. Under the threat of nuclear annihilation, you’ll experience the largest, most dynamic world ever created in the legendary Fallout universe.
Fallout 76 is available on PlayStation 4, Xbox One, and PC NOW!