OVERWATCH 2 Assistant Game Director Reveals That Maps Will Be Almost Twice As Big As The First Game's

OVERWATCH 2 Assistant Game Director Reveals That Maps Will Be Almost Twice As Big As The First Game's

Aaron Keller, co-director of Overwatch 2, recently revealed that the maps in the upcoming sequel will be almost twice as large as those of its predecessor.

By Nebula - Nov 29, 2019 11:11 PM EST
Filed Under: OVERWATCH
Source: PlayStation Blog
Almost a month ago, Overwatch 2 was officially announced at BlizzCon 2019. The sequel will feature competitive multiplayer, as its predecessor did, but also introduce new PvE content such as story and co-operative missions.

Overwatch 2 will feature an all-new engine which allows for even more visually and functionally impressive feats. For example, co-director Aaron Keller recently revealed that multiplayer maps will almost be twice as big as those of the first game. But not only that, unlike the static maps that featured in Overwatch, they will feature dynamic weather, lightning, and explosions.

Here's what Keller explained during his PlayStation Blog interview: "The maps are almost 2X larger than regular Overwatch maps. They’ve also got way more advanced technology to show dynamic weather, lightning, explosions, and more," said Keller. "We like to say that our maps are almost another character in helping with Overwatch 2 storytelling."

In the same interview, the game's co-director also explained how the progression system will work this time around — find out more on that here.


 
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