WOLFENSTEIN II: THE NEW COLOSSUS For The Nintendo Switch Will Require Players To Download The Game

Wolfenstein II: The New Colossus for the Nintendo Switch may require players to download the game in its entirety, or at least the big chunk that was not able to be fitted in the cartridge.

Wolfenstein II: The New Colossus is one of the games Bethesda has been supporting Nintendo with since the Switch launched in March 2017. We've already seen Doom ported to Nintendo's hybrid console, as well as The Elder Scrolls V: Skyrim, and have promised to keep supporting the Switch from now on. 

While the news itself is pretty great for Nintendo Switch owners who get to play some of Bethesda's most acclaimed titles, it has come with a few drawbacks. The Doom version of the game had to be tweaked a bit in order to work properly, for that the FPS had to be dropped from 60 to 30 and even then it isn't locked at 30FPS. Don't get me wrong, the Switch version of Doom is still a great port but it shows the console's limitations when compared to the other platforms the game is out for.

Another issue has been found that is already getting some players upset and that is the fact that Wolfenstein II: The New Colossus may have to be downloaded to the Nintendo Switch, even if users purchased the physical copy of the game.

The information comes from Amazon who listed the title a couple of days ago and the gamecase has a warning that an Internet connection is required, as well as a microSD card.

Whenever games come with that warning, it means that they either come with some extra content like Bayonetta 1 and 2(which has been bundled in one package for America) that comes with the physical copy for Bayonetta 2 and a download code for Bayonetta 1

Another examples L.A. Noire and NBA2k18 for the Switch, which have that Internet connection and microSD warning on the boxart, as well. Suggesting that the games need to be downloaded regardles of the physical copy.

Not only that, but the fact that said warning ruins the box art is also getting players riled up. In the case of Wolfenstein II: The New Colossus, the game is quite demanding and it may need the extra space. In fact, the game looks pretty impressive on the Switch.

But the fact that the Nintendo Switch internal storage is only 32GB forces users to spend extra money on a microSD card to download these games they bought physical copies of.

A microSD card would always be considered an investment when it comes to the Switch but physical copies of a game should not require players to buy one. If that were the case, maybe just do away with the physical release altogether.
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