Originally slated for a winter 2009 release, Rockstar Games announced yesterday that Max Payne 3 is now expected to launch on March 2012 for the Xbox 360, PlayStation 3 and PC in North America and Europe.
"Max Payne 3 gave us an amazing creative opportunity to evolve one of our most iconic characters," said Sam Houser, Founder of Rockstar Games. "We're excited to show fans a modern version of Max that pulls them back into his dark and twisted story."
Max Payne 3 continues the tale of former New York City detective, Max Payne. Still haunted by the memories of his traumatic past, Max begins a new life working private security protecting a wealthy industrialist and his family in Sao Paulo, Brazil. When gangs target the family under his protection, Max is forced to fight to save his clients and clear his name, in a bid to, once and for all, rid himself of the demons that have tortured him for far too long.
Picking up where the release of Max Payne 2 from series creator Remedy Entertainment left off, Max Payne 3 is a true cross-studio collaboration between Rockstar Games' global development teams. The developers promise cutting edge technology for a seamless, cinematic action experience, incorporating the latest advances in Natural Motion physics and a brand new iteration of Rockstar's own Rockstar Advanced Game Engine.
In addition to the single-player campaign, Max Payne 3 will be the first title in the series to introduce multiplayer. Along with traditional multiplayer modes, Max Payne 3 will also include a reward and leveling system, persistent clans and multiple load-out options. The developers are aiming to deliver a compelling experience that dynamically alters maps and mode progression for all players in a match.