Konami is officially working on a Castlevania reboot. In a recent interview with Nikkei Gaming, company Representative Director and President Hideki Hayakawa stated that the long-running series, known in Japan as Akumajō Dracula, is among several classic intellectual properties currently in active development.
Hayakawa framed the effort as part of a deliberate strategy to maximize Konami’s most recognizable franchises. "Our company has been making games for more than 50 years, and we hold several IPs that are beloved globally by many fans. We concluded that rebooting these properties would be an effective way to make the most of them," he said. "In addition to Metal Gear, Silent Hill, and Momotaro Dentetsu, we are also actively developing Castlevania."
The president added that Konami has structured its production so multiple major projects can advance at the same time with equal priority, rather than focusing resources on a single franchise. The company’s approach favors releasing games across multiple platforms whenever demand exists.
No further details were provided about the nature of the Castlevania project. It remains unclear whether the reboot will take the form of a full remake of a classic entry, a new mainline game in the style of Symphony of the Night or Lords of Shadow, or something entirely different. Hayakawa’s comments simply confirm that development is underway.
The news arrives alongside other Castlevania activity. Castlevania: Belmont’s Curse, a new 2D metroidvania-style title developed in collaboration with French studio Evil Empire, is scheduled to release on October 15, 2026. That game is a smaller-scale project set in a medieval Paris overrun by supernatural threats and follows a new Belmont protagonist. The larger reboot referenced by Hayakawa appears to be a separate and more substantial effort.
Konami has spent recent years steadily returning to its major horror and action brands. The Silent Hill 2 remake and the announcement of Silent Hill f demonstrated renewed investment in that series, while Metal Gear has seen collection releases and the Delta remake of Snake Eater. Castlevania had largely remained quiet on the mainline front until now.
For fans who have waited more than a decade for a major new single-player Castlevania experience, the confirmation that a reboot is in active development is the strongest signal yet that the franchise is returning to prominence. Specific gameplay details, platforms, and a timeline are still unknown, but Konami’s public commitment places Castlevania firmly back on the company’s roadmap alongside its other revived pillars.
What are your thoughts on the article? What Castlevania game should they reboot? Let us know what other classic games you would like make see a come back in the comments section!