Electronic Arts (EA) has announced significant organizational changes, laying off between 300 and 400 employees and canceling a long-rumored Titanfall project in development at its Respawn Entertainment studio.
A spokesperson for EA, Justin Higgs, confirmed the news, explaining that the layoffs are part of a broader effort to "more effectively align teams and allocate resources" to drive future growth. The cuts impacted multiple teams, including roughly 100 employees at Respawn, according to sources familiar with the matter.
Titanfall Extraction Shooter, Code-Named R7, Canceled
Among the casualties of EA’s strategic shift is a game internally known as R7, an extraction shooter set in the beloved Titanfall universe. The project was still in early development and reportedly far from completion when the decision was made to pull the plug before it could even walk.
In a public statement, Respawn Entertainment acknowledged that it "made the decision to step away from two early-stage incubation projects" and confirmed "targeted team adjustments." Insiders clarified that the second canceled project had already been shut down earlier this year, prior to the R7 cancellation.
Respawn's Focus Moving Forward
Despite the cuts, Respawn will continue to support its major franchises. Development remains active on the next Star Wars Jedi title and ongoing updates for Apex Legends, including new seasonal content and a major game overhaul.
Respawn’s reputation has been built on delivering hits like Titanfall, Apex Legends, and the Star Wars Jedi series. However, with two canceled projects and layoffs hitting its workforce, the studio's roadmap has narrowed sharply.
EA's Financial Challenges And Tough Releases
The layoffs follow a tough fiscal period for EA. Earlier this year, the company revised its earnings expectations downward after the launch of EA Sports FC 25 underperformed. Sales for Dragon Age: The Veilguard, developed by EA subsidiary BioWare, reportedly missed projections by 50%, prompting further cuts across divisions.
As EA works to recalibrate its strategy amidst shifting player trends and rising development costs, the loss of a new Titanfall universe title will be a particular disappointment for longtime fans of the Titanfall franchise. Yet with Respawn doubling down on proven franchises, players can still expect high-profile releases, just fewer experimental projects for now. Gamers will have to keep their heads up and remain hopeful that something good comes out in the next few years from EA.
What are your thoughts on the announcements? Were you hoping to play another Titanfall game? Will EA drop the ball once again? Let us know your thoughts in the comments below!
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