CIVILIZATION VI: Geology And Climatology Present New Challenges In Upcoming GATHERING STORM DLC

CIVILIZATION VI: Geology And Climatology Present New Challenges In Upcoming GATHERING STORM DLC

2K has finally announced the second Sid Meier's Civilization VI DLC, this time focusing on natural disasters like floods, storms, and volcanoes that can pillage or destroy your Improvements and Districts...

By someguy - Nov 23, 2018 08:11 AM EST
Filed Under: PC
Publisher 2K has officially announced that a brand new expansion for Sid Meier’s Civilization VI titled Gathering Storm will be available on February 14, 2019 for Windows PC and coming shortly thereafter for Mac and Linux from Aspyr Media. According to developer Firaxis Games, Gathering Storm is the largest Civilization expansion to date, focused on an active world with environmental challenges.

As Sid Meier’s Civilization approaches its 27th anniversary, 2K is honored to unveil Civilization VI’s second robust expansion, inviting fans to explore and master the franchise’s rich and strategic gameplay in all-new ways with Civilization VI: Gathering Storm,” said Melissa Bell, SVP and Head of Global Marketing at 2K. “Once again, the team at Firaxis has exceeded expectations to evolve Civilization’s features with the largest expansion ever developed for the series.”

With Gathering Storm, players will face an ever-changing, active planet, as volcanoes, river floods, droughts and massive storms are a part of a new Global Climate system that can cause ice sheets to melt and sea levels to rise based on players’ choices. The reactive world is not the only new feature of Gathering Storm, as the DLC will also add a Diplomatic Victory and new civilizations.

Key features for Sid Meier’s Civilization VI: Gathering Storm include:
  • ENVIRONMENTAL EFFECTS: Volcanoes, storms (blizzards, sand storms, tornados and hurricanes), climate change, floods and droughts will bring the world to life in a brand new way. Settlement choices are more important than ever for players as they balance high risks and high rewards;
  • POWER AND CONSUMABLE RESOURCES: Strategic resources play an additional role in Civilization VI: Gathering Storm. These resources are now consumed in power plants to generate electricity for cities. Initially, players’ advanced buildings will be powered by burning carbon-based resources like Coal and Oil, but renewable energy sources also unlock as players progress to current-day technologies. The choices a player makes about resource usage will directly affect the world’s temperature and can cause melting ice caps and rising sea levels;
  • ENGINEERING PROJECTS: Players can now shape the world around their empires to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. When settling cities, players will need to consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles;
  • WORLD CONGRESS: For the first time in Civilization VI, players can make their voices heard among the other leaders of the world. Along the way, they can earn Diplomatic Favor through Alliances, influence city-states, compete in World Games and more. In addition, they can use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency and increase the weight of votes in their quests to achieve the new Diplomatic Victory;
  • 21st CENTURY TECHNOLOGIES & CIVICS: A new era has been added to the Technology and Civics trees. As well, players will combat new environmental effects with speculative ideas, such as relocating their populations out to seasteads and developing technologies to recapture carbon emissions;
  • NEW LEADERS AND CIVS: Nine new leaders from eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor;
  • NEW SCENARIOS:
  • The Black Death: The Black Death ravaged Europe and western Asia in the mid-14th century, killing a greater share of the population than any other event in world history. The player’s task is to lead his or her nation through the calamity: keep the population alive, the economy strong and faith unshaken amidst a world of terror and desperation;
  • War Machine: At the outset of WWI, the German Imperial Army had a daring plan: invade neutral Belgium and then rush the French heartland before its leaders could mobilize to resist. When war was declared, both armies swung into motion and set up one of the most incredible and shocking military campaigns in world history. In this multiplayer scenario, players take the side of one of these two great powers at this same precipice. The clock is ticking, and the enemy is moving;
  • MORE NEW CONTENT: Civilization VI: Gathering Storm will introduce seven new world wonders, seven natural wonders, 18 new units, 15 new improvements, nine new buildings, five new districts, two new city sets, nine new techs and 10 new civics
  • IMPROVED GAMEPLAY SYSTEMS: The Espionage system will be enhanced with new options. In addition, the Culture and Science Victories have been updated, new Historic Moments have been added and additional improvements have been made to other existing systems.


The second expansion to Civilization VI introduces an active planet where geology and climatology present unique new challenges. Chart a path to victory by developing new advanced technologies and engineering projects and negotiating with the global community in the World Congress on critical issues. The choices you make in the game will influence the world ecosystem and could impact the future of the entire planet. Natural disasters like floods, storms, and volcanoes can pillage or destroy your Improvements and Districts – but they may also refresh and enrich the lands after they pass.

Sid Meier's Civilization VI: Gathering Storm is coming to PC on February 14, 2019.
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