On November 13, millions of Azeroth’s champions enlisted for the war against the Iron Horde with the launch of World of Warcraft: Warlords of Draenor, the fifth expansion to the world’s #1 subscription-based massively multiplayer online role-playing game.* Blizzard Entertainment today announced that as of the first 24 hours of the expansion’s availability, more than 3.3 million copies had sold-through† and the game’s global subscriber base had passed 10 million, with growth across all major regions.
The release last week in North America, Latin America, Europe, Australia, New Zealand, and Southeast Asia brought some technical and demand-related issues that made the first few days especially challenging for many players. To address the issues, Blizzard worked around the clock to roll out a series of updates and increase realm capacity across the board, and performance has remained solid since then. The expansion launched on November 20 (local time) in South Korea, mainland China, Taiwan, Hong Kong, and Macau.
In Warlords of Draenor, Garrosh Hellscream has escaped through the Dark Portal to help forge the orc clans of old into the terrifying war machine that is the Iron Horde, intent on the destruction of Azeroth. Players must mount a desperate charge into the orc homeworld of Draenor and fight alongside and against legendary characters from Warcraft’s history to bring down the warlords before all is lost beneath the tides of iron.
As Azeroth’s heroes explore the savage world of Draenor, they’ll build and manage a mighty Garrison, a customizable stronghold that grows with them on their journey; reach new heights of power and unlock bonuses on their way to the new level cap of 100; fight the opposing faction for control of Ashran, a huge and dynamic PvP zone; and take on a wide array of Dungeons, Raids, Battlegrounds, Challenge Modes, and more.