Well, that certainly didn't take long. Obsidian has already surpassed its initial funding goal of $1.1M and has already reachd two stretch goals after just 4 days! At this rate, they'll have to create more stretch goals as the sequel seems well on its way to reaching the $2.0M mark for the fourth and final stretch goal.
The
Fig Campaign ends on February 24, giving potential pledgees 25 days and roughly 7 hours to receive any of the listed extras below.
In honor of such rapid success, Obsidian writes, "
The Fig campaign for Pillars of Eternity II: Deadfire continues to steam ahead thanks to our awesome fans and backers. We've just unlocked a level cap raise from 16 to 18, meaning a whole slew of new character abilities. Craving even more news about Deadfire's design? We're prepping a big update for you, courtesy of Game Director Josh Sawyer, which will drop in the next few days. We've also got an update from Narrative Designer Carrie Patel coming on Tuesday, January 31st.
Polish localization is next, along with Xoti, the awesome priest/monk character who can join your party -- both of which will be unlocked at $1.8 million. We gave you plenty of info on Xoti in our previous update, so we wanted to focus this update on the $2 million stretch goal: player AI scripting for companions and Spanish language localization!"
ABOUT PILLARS OF ETERNITY 2
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
The first Pillars of Eternity installment was eeleased March 2015 following a 2012 Kickstarter campaign that raised $4 million USD, the game would prove to be one of the rare kickstarter projects that actually delivered all that it promised. It would go on to win numerous awards and accolades and garnered ratings of 9/10 from IGN, 92/100 for PC Gamer, 89/100 from Metacrtiic and 9.25/10 from Game Informer.