THQ announced yesterday Company of Heroes: Tales of Valor, the next standalone chapter in the widely-acclaimed real-time strategy (RTS) franchise, is currently in development for Windows PC.
The new addition to the franchise will feature three intense campaigns, brand-new multiplayer modes and an innovative "direct-fire" feature that allows even more tactical control during the heat of battle, Company of Heroes: Tales of Valor will immerse players in some of the most historic, tide-turning clashes of World War II. Internally developed by Relic Entertainment, the game is currently scheduled for release in spring 2009.
"Company of Heroes is one of the most critically acclaimed RTS series of all time," said Peter Matiss, vice president of global brand management, THQ. "With Company of Heroes: Tales of Valor, Relic Entertainment is delivering an all-new, standalone chapter in the franchise and continues to push the boundaries of innovation and quality in the genre."
"In Company of Heroes: Tales of Valor, we're offering players a ton of rich, new content including more strategic options in single-player and multiplayer," said Tarrnie Williams, general manager, Relic Entertainment. "With fresh new campaigns and multiplayer modes, brand-new units, additional maps and the introduction of the 'direct-fire' feature, we're once again committed to delivering the best in strategic gaming."
Developed by internal studio Relic Entertainment and powered by Relic's proprietary Essence Engine, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the epic battles of World War II.