Terminal Reality hasn't released a new game in a long time. The studio gave us many Xbox's exclusives, including two BloodRayne games in 2002 and 2004, an adaptation of Ghostbusters, Kinect Star Wars (sing with me, "I’m feeling like a star, you can’t stop my shine, I’m lovin’ Cloud City, my head’s in the sky. I’m solo, I’m Han Solo, I’m Han Solo, I’m Han Solo, Solo") and The Walking Dead: Survival Instinct.
That zombie game was not only one of the worst-reviewed video games of 2013 with an abysmal 32% on MetaCritic, but also the last game Terminal Reality has made. It's worth remembering that the studio was also developing Sundown, which was produced by Guillermo del Toro (The Shape of Water, Pan's Labyrinth) and was supposed to be the developers' answer to Valve's Left 4 Dead series.
According to Patent Arcade, Infernal Technology and Terminal Reality filed a complaint for patent infringement against Microsoft Corporation on April 11, 2018. To deliver their games on Microsoft's Xbox, the studio has created their own graphics engine, Infernal. Infernal Technology has an exclusive license to patents related to the Infernal Engine, including those asserted against Microsoft.
Among the games which are said to infringe on those patents are a tremendous range of Microsoft exclusives, including Alan Wake, Crackdown, Crackdown 2, Crackdown 3, Dead Rising 3, Fable Legends, Forza Motorsport 6, Forza Motorsport 7, Gears of War 4, Halo 4, Halo 5: Guardians, Halo: Reach, Kalimba, Ori and the Blind Forest, Quantum Break, ReCore, Rise of the Tomb Raider, Ryse: Son of Rome, Sea of Thieves, State of Decay, Super Lucky’s Tale, and PlayerUnknown’s Battlegrounds.
The motion controlled Kinect version of Star Wars was one of the last games made by Terminal Reality and one of the last to run on Infernal Engine. Infernal’s case was filed in the Eastern District of Texas.