Brian Horton announced on Twitter that's he is going to join Insomniac Games on January 1st. He will take up the role of Design Director on
Spider-Man. Horton debuted at Disney Interactive in 1994 and shortly after that worked at Electronic Arts, DreamWorks Interactive, The Collective, Vivendi and finally at Crystal Dynamics on
Tomb Raider and
Rise of the Tomb Raider.
Horton left Crystal Dynamics in 2016 and joined Infinity Ward as Creative Director on
Call of Duty: Infinite Warfare's campaign mode. He probably finished his work on the
Call of Duty 2019 and now is ready to help Insomniac Games with their
Spider-Man game.
In Rise of the Tomb Raider, Lara uncovers an ancient mystery that places her in the cross-hairs of a ruthless organization known as Trinity. As she races to find the secret before Trinity, the trail leads to a myth about the Lost City of Kitezh. Lara knows she must reach the Lost City and its hidden secrets before Trinity as she sets out for Siberia on her first Tomb Raiding expedition.
Starring one of the world’s most iconic Super Heroes, Marvel’s Spider-Man features the acrobatic abilities, improvisation and web-slinging that the wall-crawler is famous for, while also introducing elements never-before-seen in a Spider-Man game. From traversing with parkour and unique environmental interactions, to new combat and blockbuster action, it’s Spider-Man unlike any you’ve played before. Sony Interactive Entertainment, Insomniac Games, and Marvel have teamed up to create a brand-new and authentic Spider-Man adventure. This isn’t the Spider-Man you’ve met or ever seen before. This is an experienced Peter Parker who’s more masterful at fighting big crime in New York City. At the same time, he’s struggling to balance his chaotic personal life and career while the fate of millions of New Yorkers rest upon his shoulders.
Insomniac Games' Spider-Man will release in 2018 exclusively for Playstation 4.