Wait You Can Do That? SPLITGATE 2 Returns To Beta As Devs Admit They Released The Game Too Early

Wait You Can Do That? SPLITGATE 2 Returns To Beta As Devs Admit They Released The Game Too Early

1047 Games sends Splitgate 2 back to beta, promising a major overhaul after admitting they launched too early in a long letter. Classic game modes, better progression, and more portals are coming.

By GBest - Jul 23, 2025 07:07 AM EST
Filed Under: First Person Shooter

In a surprising but ultimately bold move, 1047 Games has announced that Splitgate 2 is officially going back to beta, less than a year after its full launch. The development team took to social media platform X to post a candid update admitting they "launched too early," rushed key features, and failed to deliver a polished experience.

The message struck a raw but hopeful tone, acknowledging recent missteps and setting the stage for a dramatic overhaul of the Splitgate 2 experience. Read it down below:

To the Splitgate community, We believe in Splitgate 2. This game means everything to us – it's been our life for almost 10 years, starting in our dorm room, and we're more committed than ever to delivering the incredible experience you deserve. We’ve heard your feedback, and we agree with you: we launched too early. We had ambitious goals with Splitgate 2, and in our excitement to share it with you, we bit off more than we could chew. We rushed certain features, made some boneheaded mistakes, and most importantly – we didn't give you the polished, portal-filled mayhem you fell in love with. So we're going back to beta. We'll be heads down until early next year, rebuilding major parts of the game to capture the spirit of what made Splitgate special. That means reworking progression from the ground up, adding more portals to our maps, simplifying monetization, refocusing on classic game modes you've been asking for, and more, which we’ll share soon. Now more than ever, we need your help. We're returning not just to our roots in what we build, but in how we build it – with you. That means more playtests, more surveys, more listening, and truly being community first. Our goal is to combine the DNA of the first game with the best improvements from the second. Rebuilding the core experience isn't a quick fix; it's a long-term commitment. To give ourselves the time to build the Splitgate you deserve, we’ve made the incredibly difficult decision to reduce certain roles and shift our resources to focus on this rework. This is heartbreaking. These are our teammates and our friends, and they helped build what we have today. They're receiving severance and job placement support, and we're committed to doing everything we can to help them through this transition. We hope to bring them back when we can. In an effort to retain as many team members as possible, we're also going to be shutting down OG Splitgate servers in a month. While we'd love to keep servers online indefinitely, it's cost us hundreds of thousands of dollars over the past couple of years, and we have to prioritize our team. Like us, we know this game means a lot to so many of you, so we are exploring the possibility of supporting offline or peer-to-peer matches. And when we return, we plan to have a dedicated experience in Splitgate 2 that delivers on the promise of the original. In the meantime, Splitgate 2 will remain playable, and we’ll still be shipping Chapter 3, as well as fixes and high-priority changes. We hope you will continue to play and support the game. As always, please keep the feedback coming. We've faced a lot of dark days and have made many mistakes, but we've learned a lot and are as determined as ever to make Splitgate as great as possible. Splitgate has been our life for 10 years, and we wouldn't have it any other way. We've got work to do, but we aren't giving up. We love this game, and we love this community too much to ever quit. So we won't.

See you in the arena, Ian and Nicholas

The studio stated that Splitgate 2 will remain in a beta state until early 2026, while they rebuild several major systems from the ground up. Among the planned changes:

  • A complete rework of progression
  • More portals added to maps
  • A simplified monetization system
  • A renewed focus on classic, fan-favorite game modes
  • More community-driven feedback via playtests and surveys

1047 Games emphasized their goal of becoming a community first studio and promised to take fan feedback more seriously moving forward.

One of the more controversial parts of the update involves the shutdown of the original Splitgate servers, which will be closed in a month. The reasoning? 1047 Games says this is necessary to reallocate resources and retain as many developers as possible to focus on Splitgate 2’s reconstruction.

This decision is already creating waves online, with some fans applauding the transparency and others criticizing the loss of a beloved title that still had an active player base.

While Chapter 3 of Splitgate 2 is still on the way with fixes and high-priority patches promised many are left wondering if the studio can recover the trust it lost with its community.

This move is both a desperate course correction and a rare admission of fault in the modern live-service era. With the original game being sunsetted and the sequel entering a redevelopment cycle, Splitgate 2’s future is hanging in the balance.

The coming months will be critical as the community waits to see if 1047 Games can deliver the polished arena shooter fans hoped for or if Splitgate becomes another cautionary tale of ambition, mismanagement, and unmet potential.

Stay tuned to Gamefragger.com as we track Splitgate 2’s return to form or its fall from grace.

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