Electronic Arts Inc., 38 Studios, LLC and Big Huge Games have released the much anticipated open-world action role-playing game, Kingdoms of Amalur: Reckoning.
The game's vision was brought to life by 24-time New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and internationally-celebrated game designer Ken Rolston – an all-star team assembled by three-time World Series Champion pitcher and founder of 38 Studios, Curt Schilling. This original intellectual property breaks new ground by melding a deep open-world RPG experience with visceral action combat that offers players millions of combinations of moves, weapons and armor in a completely unique experience for every individual. IGN.com, who awarded the game with a 9 out of 10 review score, anticipates "Reckoning will be discussed when Game of the Year 2012 rolls around," adding that it "certainly isn't a game you should sleep on. Quite the contrary: Amalur demands your attention." The UK's The Guardian added "Reckoning sounds like just the kind of start to 2012 RPG fans were hoping for."
EA and 38 studios also revealed today House of Valor, a digital download pack that extends the Kingdoms of Amalur: Reckoning story giving players seven exclusive quests. The Grand Champion Tyr Magnus will challenge players to compete in the Valor Arena and overcome all obstacles to survive the barbaric tournament and ultimately seize control of the arena. As the player battles through the Valor Arena, they will meet new companions and rivals along the way. In addition, players can visit the Arena Battle Board to access a nearly endless variety of combat challenges. By completing bonus objectives in these challenges, like defeating all enemies without taking any damage, players can earn unique items and other rewards. House of Valor is available with a non-transferable one-time -use registration code that accompanies the new, full retail purchase Players that do not have a code can purchase a Kingdoms of Amalur: Reckoning Online Pass for 800 Microsoft Points on Xbox LIVE Marketplace and $9.99 on the PlayStation Network.
“This is a momentous occasion for the entire team at 38 Studios and Big Huge Games. I could not be more proud of all of the heart, passion and talent the team has poured into creating the first title in the world of Amalur,” said Curt Schilling, Founder and Chairman of 38 Studios. “This is the beginning of a long and fantastic journey. We are deeply committed to the RPG community and plan to continue to serve up a lot more story-based and action-packed content in the near and long term.”
Reckoning has been included on the New York Times, Complex, IGN and other ‘Most Anticipated Games of 2012’ lists. Reckoning players customize every aspect of their experience through a new RPG system as they unlock powerful new Destinies, abilities, and combat maneuvers based on their own individual play style. In Reckoning, players immerse themselves in a master-crafted world filled with extraordinary landscapes, mysterious cities, colorful characters and fantastic creatures.
Developed by 38 Studios subsidiary Big Huge Games in Baltimore, Maryland and 38 Studios in Providence, Rhode Island, Kingdoms of Amalur: Reckoning is available now in North America and will be available in Europe on February 10, 2012 on the Xbox 360 videogame and entertainment system, PlayStation 3 computer entertainment system and PC.