Starlink: Battle for Atlas launched for PlayStation 4, Nintendo Switch, and Xbox One on the 16th of October to generally positive reviews. Ubisoft Toronto's latest game gives you a chance to discover seven exotic alien worlds of The Atlas Star System, fight ancient evil, and enjoy beautiful vistas while you're trying to save the entire universe. You can also play as Fox McCloud, who's a Switch exclusive.
Ubisoft has released a never-before-seen developer diary that focuses on Ubisoft Toronto’s process of making
Starlink: Battle for Atlas. According to the Canadian studio, development on
Starlink started in July 2013, right before the launch of their first game -
Tom Clancy’s Splinter Cell: Blacklist. The game was created under the
Tomcat codename and the video basically confirms that a mysterious video game that was "leaked" in
Watch_Dogs 2's files was indeed an early build of
Starlink: Battle for Atlas.
Between
Starlink's announcement at E3 2017 and its October launch a lot of things has changed, as Nintendo approached the developers shortly after the game's big reveal to talk about the possibility of adding the
StarFox crew and even Fox McCloud himself into the game's cast on the Switch. Enjoy a behind-the-scenes look at how Ubisoft Toronto’s
Starlink: Battle for Atlas came to be down below:
In Starlink: Battle for Atlas, you’re part of a group of heroic interstellar pilots, dedicated to saving the Atlas star system from the Forgotten Legion, an evil robot force. Starlink: Battle for Atlas offers a whole new gameplay experience: build your own modular Starship model, mount it on your controller, and take part in epic space combats. Equip your model with different parts and your Starship changes in game in real time. Assemble your fleet, mix and match your pilots, Starships and weapons to create your own play style and defeat the enemy.
Starlink: Battle for Atlas is available for Nintendo Switch, Xbox One, and PlayStation 4 NOW!