STAR WARS: ROGUE SQUADRON Gets A Fantastic Fan-Made Makeover In Unreal Engine 4

STAR WARS: ROGUE SQUADRON Gets A Fantastic Fan-Made Makeover In Unreal Engine 4

Factor 5's acclaimed Star Wars: Rogue Squadron gets a phenomenal fan-made makeover in Unreal Engine 4, which makes us all wish for an official HD remaster, or even a series revival.

By JoshBerger - May 22, 2019 10:05 PM EST
Filed Under: Other
Source: Kotaku
Jointly developed by Factor 5 and LucasArts, Star Wars: Rogue Squadron was a game released in December of 1998 for the Nintendo 64 and Microsoft Windows that made possible for fans of the Star Wars series to go on missions piloting some iconic ships from the Rebel Alliance as Luke Skywalker himself. 

The game was so popular that LucasArts commissioned a sequel in the form of Star Wars Rogue Squadron II: Rogue Leader, which released in 2001 for the Nintendo GameCube, and Star Wars Rogue Squadron III: Rebel Strike; with the latter including a Co-op multiplayer version of Rogue Leader.

Sadly, and no matter how popular Rogue Squadron series was, Rogue Squadron III: Rebel Strike was the last game that Factor 5 and LucasArts developed and released together.

Recently, Reddit user Thanaclara showcased The Jade Moon level from Factor 5 and LucasArts' original Star Wars Rogue Squadron using Unreal Engine 4; making us all wish that this game, or a proper sequel to Rebel Strike, was officially being developed.

Updates on the progress of this Unreal Engine 4-powered Star Wars Rogue Squadron game can be checked on the official r/StarWarsRogueUnreal subreddit.

Check it out: 

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