The developers responsible for
Anomaly Warzone Earth and
This War of Mine are ready to release their next project,
Frostpunk. The game gives you a chance to rule a city, but you should forget about the vistas of the
Tropico series, as 11 bit studio ask you to prepare your people for the next ice age. Supplies are diminishing and hope is slowly fading, but you still have to keep everything in order.
The first reviews for
Frostpunk are slowly being released and it looks like the fans o
f This War of Mine (which was also developed by 11 bit) and more traditional city-builders like
SimCity are in for a treat. The game currently sits at an amazing 87% on MetaCritic, meaning that
Frostpunk is currently the fourth best-reviewed PC game of the year, only behind
Into the Breach,
Celeste, and
Subnautica.
According to the critics
, Frostpunk is much more than just a city-building game. 11 bit studio's new project is filled with hard, morally ambiguous choices, and the extraordinary circumstances are making the situation even more challenging. Despite this depressing setting, the replay value is through the roof, and each and every choice you make matters. Be sure to check out the first reviews below:
I’ve never cared about the people under my command in any game more than in Frostpunk. The window-dressing isn’t perfect. Aspects of the experience are frustrating; a couple of failed games can leave one a tiny weeny bit annoyed. I am not even sure if some of the scenarios are even possible! Yet if the perfect game is a series of choices where every choice has meaning, then Frostpunk is it.
Frostpunk says that’s it’s a city building game, but it’s much more that. It’s a test and to pass it you must fail somewhere. Save a few and sacrifice many, or let them all die, but your conscience is clear. I can only hope that players won’t be discouraged by the insanely difficult learning curve because I promise you, on the other end is a beautiful game that everyone has to experience.
Rarely does an interactive experience keep me awake at night wrestling with big decisions. Frostpunk did this on multiple occasions and made me feel squeamish when forcing edicts upon society instead of building consensus. Extraordinary circumstances call for desperate measures, and all I can do is ask for forgiveness from those trampled by my headstrong approach.
Coaxing players into becoming heartless is familiar territory for 11 Bit Studios, their previous game This War Of Mine has you separate the world into your group of survivors and everyone else. It gets harder to survive without taking from innocent people who just happened to be in the way of your resources. Frostpunk’s target is similar as it challenges the idea of survival at all costs. Like the smoke billowing-heater at the heart of your city, life can be shrouded in dirt.
Frostpunk is a strategy game that doesn’t pull its punches, forcing you to make progressively harder moral decisions on how best to keep your people happy, healthy, and – most importantly – alive. Despite the somewhat odd hunting mechanic, Frostpunk gives you multiple options on how best to gather each of the resources, and in these decisions you help define what kind of leader you are and what kind of settlement you run. It may seem like there is no end in sight, no happy ending for those who survive, but with its fantastic presentation and no-nonsense attitude, Frostpunk is an exemplary game to learn from and with so many paths to go down, the replay value is through the roof, especially for gamers who happen to be a glutton for punishment.
Frostpunk is the first game of society survival. In an ultimately frozen world, people develop steam-powered technology to oppose the overwhelming cold. The city ruler has to manage both the inhabitants and the infrastracture the citizens live in.
Frostpunk releases TODAY exclusively for PC.