Hidden Agenda can best be described as a game that seeks to be an exercise in social interractive fiction. To that end, Supermassive is a pioneer in the use of Playlink -- a Sony-backed initiative that allows gamers to use their mobile phones as controllers. There is a multiplayer component that allows up to 6 players to make collective decisions in solving crimes. The game has both story and competitive modes. The player who is coolest under pressure is given executive decision-making powers in high intensity scenarios. Furthermore, the game features a branching narrative controlled by player choices. This provides opportunities for multiple playthroughs for fans of this type of narrative-driven game.
If
Hidden Agenda becomes a critical and commercial success, it will be interesting to see what influence this will have on developers like Quantic Dream and Telltale.
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