The Story
Control meets chaos when a special forces team confronts a no-win situation. Thrown into an international catastrophe, the Ops Commander, Cullen Gray, attacks with expertise and tenacity. With only six days, the OpsCom must lead his team to capture a militant revolutionary aimed at destroying the world’s most vital waterway and disrupting the global economy.
The OpsCom leads a multinational force comprised of First Lieutenant Park Yoon-Hee (call-sign "45"), a South Korean covert operations specialist; Chief Petty Officer Dion Wells; Heavy Weapons Operator Eric Schweitzer; and Chung Kwan, a South Korean reconnaissance operative. The team is assisted by ORACLE, a surviving intelligence analyst aboard a crippled NATO carrier located offshore.
Key Features
• Single-player campaign that delivers a rich cinematic experience supported by a strong contemporary narrative. Fight through 14 robust single-player missions over the course of a desperate six-day battle on the ground in Southeast Asia.
• Tactical, team-focused gameplay utilizing an enhanced command scheme.
• Full PlayStation Move integration makes shooting intuitive and precise. Players can utilize weapon scope control to enable ultra-precise shots.
• Dynamic enemy AI exhibit advanced squad tactics that adjust to the team’s every move, ensuring that encounters are unique each time through the combat zone.
• Utilize real-time access to supporting air assets like the devastating aerial bombardment.
• Destructible cover enables players to take defendable firing positions and allows cover barriers to be destroyed with heavy weapon fire and explosions.
• International Forces – The nationality of your character and teammates changes depending on your region.
• Active Armory – Scavenge and modify enemy weapons to build your arsenal.
• SOCOM 4: U.S. Navy SEALs will be playable in Stereoscopic 3D with full-fidelity resolution.
Multiplayer Features
• Team-focused game modes for up to 32 players and ranked matches for more ways to earn experience points.
• Online career progression rewards players for heroic deeds with unlockable weapons, bonus characters, and new medals.
• Varied multiplayer maps offer vastly different terrains, from city slums to rural farmland and coastal vistas.
• Every multiplayer map supports all game modes and player counts, while pre-order map “Abandoned” exclusively offers classic Suppression.
• Extensive community support allows for quick matchmaking, friend finding and clan management
• Dynamic servers allow for user suggestions to be implemented in Zipper-created ranked rooms.
• Custom matches offer a robust choice of player options ranging from cover to weapon class restrictions and the ability to revive a team member.
• Classic mode consists of a collection of game rules for the hardcore fan, including no respawning, no health regeneration and no cover system.
• Tactical strikes from the single-player campaign will be available in most multiplayer game modes once the player performs certain tasks.
SOCOM 4 is being developed by Zipper Interactive for the Playstation 3 and is set to be released on April 19, 2011. It is rated "M" by the ESRB.
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