Command & Conquer: Rivals was officially announced at this year's EA PLAY in Los Angeles. Since that reveal,
Rivals has been remaining the most disliked trailer that debuted during E3 2018 with over 61, 000 dislikes on YouTube alone. There's no doubt that the fans of the
Command & Conquer series have a very different idea of what the franchise really means to them than Electronic Arts.
EA has announced that Redwood Studios'
Rivals will launch worldwide on December 4, 2018 for Android and iOS. “
We set out to build an RTS game for mobile players that thrives on head-to-head competition and where strategy and skill matter. With continuous unit control and intense battles where comebacks are possible, Command & Conquer: Rivals delivers this and more,” said Michael Martinez, Redwood Studios GM. “
We’ve been thrilled to see the early response from players during soft launch. Player feedback has made the game stronger for our launch in December and we’ll continue to work with the community as we accelerate into esports next year.”
In
Command & Conquer: Rivals, a real-time player versus player game, players lead their faction to victory in the war for Tiberium. According to EA,
Rivals is true to RTS classics, as preparation and planning are as pivotal to matches as tactical execution. What may be worrying,
Rivals won't feature a proper single-player component, following the current trend that started in
Call of Duty: Black Ops IIII.
Command & Conquer: Rivals is a thrilling, competitive experience built to define Real-Time Strategy for Mobile. Featuring intense, 1v1 real-time matches with rival commanders, you test your skills in combat in the War for Tiberium. Master the battlefield with continuous control of your forces, crush your rivals, and lead your army to victory.
Command & Conquer: Rivals launches on December 4, 2018 for Android and iOS.